Changes between Version 6 and Version 7 of DeveloperGuidelines/EdenMobile/Debugging


Ignore:
Timestamp:
10/10/16 20:36:50 (8 years ago)
Author:
Dominic König
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • DeveloperGuidelines/EdenMobile/Debugging

    v6 v7  
    11= EdenMobile Debugging =
    22[[TOC]]
     3
     4== Remote Debugging on Android Device ==
     5
     6If you have an Android phone available for development, you can remote-debug the app.
     7
     8 1. With the device connected to your USB, open Google Chrome on your computer.
     9 2. Start the developer console (Ctrl-Shift-I), open the "More"-menu (three dots
     10    on the right), and select "Inspect Devices".
     11 3. In the left column of the dialog that opens, you will see all USB devices which
     12    are currently connected (so you should find your phone there too). If the entry
     13    for the phone shows "pending authorization", then you must enable USB
     14    debugging on the phone.
     15 4. Click on the entry for your phone, then choose "Inspect" for the EdenMobile app.
     16
     17Now you will see the live screen of your phone in the Chrome window, and you have the full Chrome developer console including HTML inspect, JS debugging with break points, single-stepping etc, to debug the app live on your phone (you can also interact with the app screen in the Chrome window).
     18
     19See also: https://developers.google.com/web/tools/chrome-devtools/remote-debugging
    320
    421== Database on Android Device ==