Changes between Version 16 and Version 17 of DeveloperGuidelines/EdenMobile/DevelopmentEnvironment
- Timestamp:
- 10/19/17 18:59:17 (7 years ago)
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DeveloperGuidelines/EdenMobile/DevelopmentEnvironment
v16 v17 35 35 - You canot run in the 'browser' platform as it doesn't support the local database 36 36 - It is easier to run on a real device than the emulator 37 - to run on a real device, you need to enable 'Developer Options' by tapping 7 times on the 'Build Number' in the About section (http://www.greenbot.com/article/2457986/how-to-enable-developer-options-on-your-android-phone-or-tablet.html) and then open the new Developer Options panel & enable USB Debugging 37 - to run on a real device, you need to enable 'Developer Options' by tapping 7 times on the 'Build Number' in the About section (http://www.greenbot.com/article/2457986/how-to-enable-developer-options-on-your-android-phone-or-tablet.html) and then open the new Developer Options panel & enable USB Debugging to allow access in Chrome's Developer Tools (More | Remote Devices | Inspect) NB Do NOT 'reconnect dev-tools' when reinstalling, close window & 'inspect' again, otherwise you will have lots of browser windows left open) 38 38 - see also: [wiki:DeveloperGuidelines/EdenMobile/Debugging#RemoteDebuggingonAndroidDevice Remote-Debugging on Android Device] 39 39 - to run on emulator you need to create an avd: {{{android avd}}}