wiki:DeveloperGuidelines/EdenMobile/DevelopmentEnvironment

Version 3 (modified by Fran Boon, 7 years ago) ( diff )

--

Development Environment

Table of Contents

    Eden Mobile is built on the Apache Cordova platform (sometimes known as Adobe PhoneGap).

    1. Cordova runs on NodeJS. If your OS distribution does not provide a NodeJS bundle, you can get one from here:
    1. Use the NodeJS package manager npm to install Cordova:
    npm install -g cordova 
    

    See also: https://cordova.apache.org/#getstarted

    1. If you want to build and test EdenMobile, you also need an SDK for the target platform, e.g.:
    • Android SDK
      • Ensure the SDK tools are in your PATH, e.g. for Windows 10:
        • %USERPROFILE%\AppData\local\android\sdk\platform-tools
        • %USERPROFILE%\AppData\local\android\sdk\tools
    1. You can fork/clone EdenMobile from here:
    1. Run the application
    • You canot run in the 'browser' platform as it doesn't support the local database
    • It is easier to run on a real device than the emulator
    • to run on a real device, you need to enable 'Developer Options' by tapping 7 times on the 'Build Number' in the About section (http://www.greenbot.com/article/2457986/how-to-enable-developer-options-on-your-android-phone-or-tablet.html) and then open the new Developer Options panel & enable USB Debugging
    • to run on emulator you need to create an avd: android avd
      cd eden_mobile
      npm install q-io
      cordova platform add android
      adb uninstall org.sahanafoundation.eden_mobile # Shouldn't be required but can be for some systems
      cordova run android # Builds apk & adb install platforms\android\build\outputs\apk\android-debug.apk
      
    1. Build for Release
      • @ToDo: configure the default server if-required
    cd eden_mobile
    cordova build --release android
    

    Attachments (1)

    Download all attachments as: .zip

    Note: See TracWiki for help on using the wiki.