Version 3 (modified by Fran Boon, 14 years ago) ( diff )


Dynamic Delphi Decision Making

A module to improve the ability to make decisions in complex scenarios:

People get to contribute ideas and then vote on them - and revote where their first initial vote is kept, present vote, then a new vote (which is compared to the present vote and updated) - each item is voted upon with paired comparisons which produces a rank. these numbers are then used (along with a calculation for uncertainty which is just everyone who can vote - those who did) - so there are two scales, the one from the calculation from Thurstone (of which i have the code for the unit normal conversion table) and the one with this, but including uncertianty (those who didn't vote).

I think the major part is a lot of nested arrays.

People need to be able to create a list, vote on issues (which are then represented by a sliding scale) which was found

Background Reading:


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